/**
 * GameModel.as
 * Copyright 2014 Qunhe Tech, all rights reserved.
 * Qunhe PROPRIETARY/CONFIDENTIAL, any form of usage is subject to approval.
 */
package org.bridge.flash.hi2048.model
{
    import org.bridge.flash.hi2048.model.core.Matrix;

    /**
     * @author zhangshuai
     */
    public class GameModel
    {
        private var mMatrix:Matrix = new Matrix;

        public function GameModel()
        {
        }

        public function get matrix():Matrix
        {
            return mMatrix;
        }

        public function set matrix(value:Matrix):void
        {
            mMatrix = value;
        }

    }
}
